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 Creature Modeling for Production - Creature Modeling Techniq 
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Post Creature Modeling for Production - Creature Modeling Techniq
 PlatinumW.org Sharing Warez Community Creature Modeling for Production - Creature Modeling Techniq


Creature Modeling for Production - Creature Modeling Techniques (with Laurent Pierlot)
English | AVC1 1280x720 15 fps | AAC 64 Kbps 22.05 KHz | 4.12GB
Genre: eLearning
In this DVD Laurent reveals his process for creating a high resolution creature designed by Carlos Huante for the video-game cinematic production pipeline. The pipeline presents many challenges such as working with short deadlines achieving a clean topology and being able to interpret a 3/4 view concept into a complex and detailed 3D model. This DVD will cover the creature modeling from low-poly modeling to high-poly detailing using 3ds Max and ZBrush. Topics include Max's basic polygon tools creating the base volumes and proportions cleaning up topology reshaping in ZBrush and lighting and rendering a sample still with Brazil for presentation to clients and supervisors..

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 PlatinumW.org Sharing Warez Community Creature Modeling for Production - Creature Modeling Techniq



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Wed Feb 22, 2012 2:50 am
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